Search found 7 matches
- Sun Oct 18, 2015 6:32 pm
- Forum: General
- Topic: General Glide wrapper advice required
- Replies: 19
- Views: 26350
Re: General Glide wrapper advice required
@Gamecollector: Thanks for those tips.
- Sun Oct 18, 2015 1:52 pm
- Forum: General
- Topic: General Glide wrapper advice required
- Replies: 19
- Views: 26350
Re: General Glide wrapper advice required
I've seen some authors not include leading zeros in the version number. If that's the case, then 1.7 = 1.07. I agree it's confusing. Maybe that's the case. Quite strange though. It depends on when the game was written. Some older games had better Glide support than they did for OpenGL/Direct3D. As ...
- Fri Oct 16, 2015 11:45 am
- Forum: General
- Topic: General Glide wrapper advice required
- Replies: 19
- Views: 26350
Re: General Glide wrapper advice required
A miracle indeed!Zeus wrote:Intel HD and Intel Iris are compatible with DirectX 9 (work fine with nGlide).
Thanks, seems I was mistaken after all.Zeus wrote:Nope. It installs files to the proper folders (i.e. System32 for 32-bit and SysWOW64 for 64-bit).
- Thu Oct 15, 2015 6:07 pm
- Forum: General
- Topic: General Glide wrapper advice required
- Replies: 19
- Views: 26350
Re: General Glide wrapper advice required
They are supported. What you see in nGlide description are versions of Glide API main branches. If you're curious about an exact version of a DLL check its properties. Ah, so there's no difference at all between the exact Glide versions supported by nGlide and dgVoodoo 2, including 3.1 Napalm? That...
- Sun Oct 11, 2015 6:07 pm
- Forum: General
- Topic: General Glide wrapper advice required
- Replies: 19
- Views: 26350
Re: General Glide wrapper advice required
Thanks for the reply, Gamecollector. 1. Further research tells me that for Tomb Raider it seems Glidos is required for the high-res textures. For other DOS games I still don't know whether I'll have to choose between nGlide, dgVoodoo 2 and Glidos on a game-by-game basis to obtain the best results? I...
- Sun Oct 11, 2015 1:29 pm
- Forum: General
- Topic: How to use nGlide environment variables
- Replies: 11
- Views: 31432
Re: How to use nGlide environment variables
This important thread should be stickied! Also a link to this from the FAQ on the download page would be nice, don't you think?
- Sun Oct 11, 2015 1:29 pm
- Forum: General
- Topic: General Glide wrapper advice required
- Replies: 19
- Views: 26350
General Glide wrapper advice required
Hello all, this is my first post here! As my username indicates, I'm a complete newbie to this whole Glide business and have come here seeking some expert guidance, so please be gentle. :) I just had a hankering to play some old DOS and Windows games from my gloriously misspent youth the other day. ...