Search found 4 matches

by Bloodbat
Mon Dec 18, 2017 2:12 pm
Forum: Problems
Topic: NGlide 2.00 color problems.
Replies: 2
Views: 588

Re: NGlide 2.00 color problems.

Thanks the colors are fine with the new version :)
I tried Deathtrap Dungeon with Vulkan and it works fine :)
As for the DosBox version is a custom build that follows SVN with several custom patches, including the one for Direct3D output.
by Bloodbat
Sun Dec 17, 2017 3:19 am
Forum: Problems
Topic: NGlide 2.00 color problems.
Replies: 2
Views: 588

NGlide 2.00 color problems.

Hi! I downloaded the latest nGlide and every game I've tried (Deathtrap Dungeon (Steam), GTA DOS, Tomb Raider 1 and Carmageddon) outputs the wrong colors, like an "acid trip" effect or one of those old "plasma" palette MS-DOS programs, palette shifting effects and all... I tried ...
by Bloodbat
Sat Mar 07, 2015 10:39 pm
Forum: Problems
Topic: Option to toggle using Direct3D reference rasterizer
Replies: 2
Views: 1929

Re: Option to toggle using Direct3D reference rasterizer

Thanks a lot, it's working like a charm :)
by Bloodbat
Sat Mar 07, 2015 11:00 am
Forum: Problems
Topic: Option to toggle using Direct3D reference rasterizer
Replies: 2
Views: 1929

Option to toggle using Direct3D reference rasterizer

Hi! First and foremost, thanks for your work on this great software :) I just downloaded 1.04 and have an annoying problem: I have the DirectX SDK installed (I compile some stuff that uses it, including a kind of heavily patched DosBox with Direct3D) and, as stated in the release notes, nGlide is us...

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